Available — Amsterdam

Product Designer

Muskan
Jain.

Product & UX designer and facilitator — creating experiences that help people focus on what truly matters to them.

↓ Download CV
Clients & Collaborators
TSH Talent Foundation Havells Infosys NID Ahmedabad Beeld & Geluid Digital Society School Amsterdam University of Applied Sciences IndiaPix Ownpath Scope Centre of Expertise Creative Innovation Sustainable Media Lab Katha LUCA School of Arts RSD14 VPRO Medialab TSH Talent Foundation Havells Infosys NID Ahmedabad Beeld & Geluid Digital Society School Amsterdam University of Applied Sciences IndiaPix Ownpath Scope Centre of Expertise Creative Innovation Sustainable Media Lab Katha LUCA School of Arts RSD14 VPRO Medialab
About

Design
by doing,
for people.

Trained at the National Institute of Design, Ahmedabad and holding an MSc in Digital Design from the Amsterdam University of Applied Sciences, I bring over eight years of experience designing digital products across education, media, AI, and smart home systems.

My practice bridges rigorous craft fundamentals with a research-driven, human-centred approach — spanning interaction design, visual systems, motion graphics, and facilitation, with a particular focus on accessibility and ethical design. I've led design at Havells India, Infosys Digital, KATHA, and the Digital Society School. I believe in design by doing: iterative, collaborative, rooted in the real lives of the people I design for.

8+
Years experience
4
Organisations led
2
Research outputs
Selected Work

Work that
holds its
ground.

End-to-end product work across research, systems, and interaction — click any card to open the full case study.

Digital Sustainability Benchmark

A benchmarking tool that helps design agencies evaluate and improve their digital sustainability — one project at a time. Built with Faraday Digital Agency.

Havells Sync App — Audit & Redesign Recommendations

A full audit of the Havells Sync app — identifying visual and interaction gaps, benchmarking against 2023 product standards, and translating findings into ten prioritised redesign recommendations.

Havells WellTech

Consumer research, market sizing, persona development, and a 3-phase go-to-market strategy for Havells entry into the ₹27,500 Cr home healthcare market.

Memory Ball

A physical installation + web app that lets visitors at the Theo Thijssenhuis (HvA) discover, contribute, and connect collective memories across time — triggered by a proximity-sensing bronze sphere.

TripGoGo — Brand & Design System

Building the visual language for a travel platform from the ground up — colour, typography, and UI components.

Iconography for Havells

Setting a unified icon design language across five Havells sub-brands — from a cross-product audit and competitive benchmarking to an anatomy framework grounded in Havells brand values.

Crabtree Smart Home Illustrations

Product illustrations and animations for three Crabtree devices — 4-channel switch, curtain controller, and Adonia smart geyser — building a unified visual language across the Crabtree app.

Synthetive — AI Boardgame for Media Makers

A card-based game helping media professionals co-create responsibly with generative AI. Go HvA Public Choice Award 2024.

Synthetive: Election Edition

An interactive boardgame exploring the (ir)responsible use of AI in political campaigns. Presented at VPRO Medialab, Society 5.0, and MozFest 2024.

Ramco ERP — The Next Frontier

60-second LED screen animation for Ramco ERP User Meet 2025. From 30-scene storyboard to final render — enterprise motion at scale.

Where I play
without a brief.

Motion, illustration, and creative experiments — this is where I explore skills beyond product design. Always a work in progress.

Motion Design
Illustration
Mixed media illustration — yellow flowers, ink and pastel
3D · Spline
3D · Interactive
More soon
Photography · UI explorations

My journey as a designer
in the wild.

Staying curious beyond the syllabus — exhibitions, workshops, volunteering, and hands-on experiments.

Beyond the Classroom
1 / 7

Design that thinks
before it speaks.

01

Brand before beauty

Strategy drives everything. I start with positioning, audience, and brand voice — then design follows with real purpose behind every decision.

02

Systems, not one-offs

I build frameworks that scale — design systems, brand guidelines, and component libraries that empower teams long after I hand things over.

03

Hands-on direction

I lead by doing. I'm in the work alongside the team — art directing, refining, and setting the quality bar through example, not just instruction.

04

Craft at every scale

From a 6-metre wall to a 6mm label — the finish matters everywhere. I bring the same rigour to spatial environments as I do to digital pixels.

05

Agency fluency

I know how to direct external partners — briefing tight, challenging with substance, and protecting the brand vision through every creative review.

06

Teams that grow

Building design teams is part of the job. I hire for attitude, mentor for craft, and create conditions where people do the best work of their careers.

8 years.
One direction.

Mar 2026 — Present
Visual Design Intern
Scope Impact · Helsinki, Finland

Creating illustrations and multimedia content to communicate climate-resilient health research and service design initiatives across Asia and Africa — supporting knowledge-sharing, presentations, and social media for global audiences.

Nov 2025 — Mar 2026
UX Designer — AI Experience & Product Innovation
TripGoGo · Educational Internship · Amsterdam

Provided UI modernisation strategy to enhance platform aesthetics and usability for an AI-powered travel product.

Sep 2024 — Aug 2025
MSc Digital Design
Amsterdam University of Applied Sciences (HvA)

Master's research focused on generative AI, memory, and embedded interaction design. Thesis project Memory Ball — featured in the ThingsCon State of Responsible Technology 2025 report. Paper Conversations That Matter accepted and presented at RSD14, OCAD University.

May — Oct 2024
Product Designer
Digital Society School · Amsterdam

Designed the second edition of Synthetive, a serious game developed during the 2023 Fall Semester, for which funding was received from the Centre of Expertise Creative Innovation (CoECI). Led gameplay iteration, UX testing, and facilitation at Society 5.0 Festival and MozFest.

Apr — Oct 2024
Creative & UX Lead
KATHA · India (Remote)

Led UX design and creative direction for multiple educational technology initiatives supporting early English literacy for children in rural schools across India.

Sep 2023 — Jan 2024
Design Researcher
Digital Society School · Amsterdam

Co-designed Synthetive — a board game and conversation tool for VPRO Medialab and NPO broadcaster, collaborating across 10+ media stakeholders to integrate user research, brand identity, and participatory testing into a live product launch.

Jul 2019 — Aug 2023
Visual & Motion Designer
Havells India Ltd · Noida

Established consistent icon guidelines across digital and physical products; created video assets for new product line pitches in collaboration with the in-house industrial design team. Four years building scalable visual systems for a leading consumer electronics brand.

Jul — Dec 2018
UX Designer — Lead
Infosys · Bangalore

Worked in a high-functioning UX team of 12 on redesigning an internal banking operations platform used by bank employees — prioritising accessibility and grounding every decision in strong user research.

Dec 2017 — Jun 2018
Digital Media Designer
KATHA · New Delhi

Visual designer and animator at Katha Digital Lab — creating website assets, social media graphics, and storytelling animations for children's education programmes.

Jun 2013 — Jan 2018
BDes — Visual Communication & Animation Film Design
National Institute of Design (NID) · Ahmedabad

One of Asia's most prestigious design institutions. Rigorous training in visual communication, typography, animation, and design thinking — forming the craft and conceptual foundation of everything that followed.

Let's build
something real.

Open to product and UX design roles in education, media, AI, and civic innovation — especially where research-driven design can make a meaningful difference.